
In Japan, it was both the third-most-successful table arcade unit and the seventh-most-successful upright arcade unit of 1992. X-Men featured the iconic characters Cyclops, Colossus, Wolverine, Storm, Nightcrawler, and um… Dazzler. Konami’s X-Men ( X-Men the Arcade Game to some) is a classic side-scrolling, beat-em’-up, quarter-eating arcade machine. X-Men (1992) – The following year would see the release of what is widely considered to be one of the best - if not the best - X-Men video games of all time.
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Developed by Software Creations and published by LJN for the Nintendo Entertainment System, Wolverine would be remembered as rather difficult game that wasn’t incredibly faithful to the source material. Wolverine (1991) – It wouldn’t take long for everybody’s favorite Canadian mustelid to get his own standalone game with 1991’s Wolverine. It actually looks a bit like Final Fantasy Mystic Quest, and it seems to be remembered favorably. The game is much like a classic RPG in nature, with exploration segments in a top-down overworld that transition into side-view sections for combat. The game follows the comic book storyline “Fall of the Mutants,” though it’s officially set in a parallel “What if?” universe. X-Men II: The Fall of the Mutants (1990) – Paragon Software would develop and publish a sequel to Madness in Murderworld, 1990’s X-Men II: The Fall of the Mutants for MS-DOS. While ghost development wasn’t unheard of back in the 1980s, the developer of this one might have preferred to lurk in the shadows due to the abysmal end result - the game is widely considered a mess. Published by LJN, its last game before being sold to Acclaim Entertainment, The Uncanny X-Men was also mysteriously developed by an undisclosed external developer (retro gaming sleuths suspect either Bothtec or Pixel).

sidekick) with fighting through five levels, using each character’s abilities to overcome specific obstacles. Featuring Colossus, Cyclops, Iceman, Nightcrawler, Storm, and Wolverine, The Uncanny X-Men was a top-down brawler that tasked two players (or one player with an A.I. The Uncanny X-Men (1989) – In December of the same year came the aptly titled The Uncanny X-Men for the NES. I’m not so sure it’s a place I would want to visit, but hey, to each their own. How the word Murderworld passed inspection back in 1989 is beyond me, but it does make for a pretty cool title. Professor X has been kidnapped by Magneto, that scoundrel, and the gang has to get him back. Doom’s Revenge!), Murderworld is a side-scrolling action game set in the titular Murderworld amusement park.

Developed and published by Paragon Software (the same company that developed The Amazing Spider-Man and Captain America in Dr. X-Men: Madness in Murderworld (1989) – The video-game career of the X-Men would officially kick off in May of 1989 with the release of X-Men: Madness in Murderworld for Commodore 64, MS-DOS, and Amiga. The fourth planned game was set to feature the X-Men, but it was cancelled when developer Adventure International went belly up.

If you read my article on Spider-Man games, you might recall that Questprobe was a sort of interactive comic series. Questprobe featuring The X-Men (1985) – We begin our journey with the cancelled Questprobe featuring The X-Men.
